-DTR- Srs biz - good, tested maps (shorter maplist)
Status:
Online
Game Type:
Half-Life 2 Deathmatch
Players Online: 1 / 16
Map: zm_minerinconvenience
Country:
Last Query Time: 2025-01-05 20:25:59
Total Votes: 0
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Banner Size: 560x95
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Banner Size: 160x248
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Banner Size: 350x20
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Name | Score | Time Played |
---|---|---|
ZM AI | 550 | 14:25:26 |
Variable | Value |
---|---|
coop | 0 |
deathmatch | 1 |
decalfrequency | 10 |
dedicated | d |
game_descr | Zombie Master: Reborn b6 |
game_dir | zombie_master_reborn |
game_id | 243750 |
gq_address | 149.28.44.79 |
gq_dedicated | d |
gq_gametype | Zombie Master: Reborn b6 |
gq_joinlink | steam://connect/149.28.44.79:27015/ |
gq_mod | zombie_master_reborn |
gq_name | Half Life 2: Deathmatch |
gq_password | 0 |
gq_port_client | 27015 |
gq_port_query | 27015 |
gq_protocol | source |
gq_transport | udp |
gq_type | hl2dm |
hostname | -DTR- Srs biz - good, tested maps (shorter maplist) |
keywords | alltalk |
metamod_version | 1.10.7-devV |
mp_allowNPCs | 1 |
mp_autocrosshair | 1 |
mp_fadetoblack | 0 |
mp_falldamage | 1 |
mp_flashlight | 1 |
mp_footsteps | 1 |
mp_forcerespawn | 0 |
mp_fraglimit | 0 |
mp_friendlyfire | 0 |
mp_teamlist | hgrunt;scientist |
mp_teamplay | 0 |
mp_timelimit | 0 |
mp_weaponstay | 0 |
nextlevel | |
npcr_framelimit | 15 |
npcr_updatebalancing | 1 |
npcr_updaterate | 15 |
num_bots | 1 |
num_rules | 160 |
os | w |
password | 0 |
port | 27015 |
protocol | 17 |
r_AirboatViewDampenDamp | 1.0 |
r_AirboatViewDampenFreq | 7.0 |
r_AirboatViewZHeight | 0.0 |
r_JeepViewDampenDamp | 1.0 |
r_JeepViewDampenFreq | 7.0 |
r_JeepViewZHeight | 10.0 |
r_VehicleViewDampen | 1 |
secure | 0 |
sm_nextmap | zm_warehouse |
sourcemod_version | 1.9.0.6275 |
steam_id | 90234345849663496 |
steamappid | 0 |
sv_accelerate | 10 |
sv_airaccelerate | 10 |
sv_alltalk | 1 |
sv_bounce | 0 |
sv_cheats | 0 |
sv_contact | |
sv_footsteps | 1 |
sv_friction | 4 |
sv_gravity | 600 |
sv_maxspeed | 320 |
sv_maxusrcmdprocessticks | 24 |
sv_noclipaccelerate | 5 |
sv_noclipspeed | 5 |
sv_password | 0 |
sv_pausable | 0 |
sv_rollangle | 0 |
sv_rollspeed | 200 |
sv_specaccelerate | 5 |
sv_specnoclip | 1 |
sv_specspeed | 3 |
sv_steamgroup | |
sv_stepsize | 18 |
sv_stopspeed | 100 |
sv_tags | alltalk |
sv_voiceenable | 1 |
sv_vote_quorum_ratio | 0.6 |
sv_wateraccelerate | 10 |
sv_waterfriction | 1 |
tv_enable | 0 |
tv_password | 0 |
tv_relaypassword | 0 |
version | 6630498 |
zm_mp_forcecamera | 0 |
zm_mp_roundlimit | 0 |
zm_sv_accelerate_fix | 1 |
zm_sv_ambush_triggerrange | 100 |
zm_sv_ammorespawn | 0 |
zm_sv_antiafk | 90 |
zm_sv_antiafk_punish | 1 |
zm_sv_antiafk_replacezm | 1 |
zm_sv_banshee_ceilambush_detectrange | 256 |
zm_sv_banshee_ceilambush_maxheight | 375 |
zm_sv_banshee_leapdist_max | 300 |
zm_sv_banshee_leapdist_min | 200 |
zm_sv_bulletpenetration | 2 |
zm_sv_bulletspassplayers | 1 |
zm_sv_bulletsusemainview | 1 |
zm_sv_clientsidehitdetection | 1 |
zm_sv_cost_banshee | 60 |
zm_sv_cost_drifter | 35 |
zm_sv_cost_hiddenshambler | 100 |
zm_sv_cost_hulk | 70 |
zm_sv_cost_immolator | 100 |
zm_sv_cost_shambler | 8 |
zm_sv_defense_chase_dist | 333 |
zm_sv_defense_goal_tolerance | 64 |
zm_sv_flashlightdrainrate | 0.01 |
zm_sv_flashlightrechargerate | 0.09 |
zm_sv_gibdelete | 1 |
zm_sv_glow_item_enabled | 1 |
zm_sv_happyzombies_usedate | 1 |
zm_sv_hidden_cost_shambler | 100 |
zm_sv_hidden_mincost | 10 |
zm_sv_hidden_mindistance | 144 |
zm_sv_hidden_zombiedistmult | 256 |
zm_sv_immolator_burn_explosives | 1 |
zm_sv_immolator_burndist | 250 |
zm_sv_immolator_burndmg | 1 |
zm_sv_immolator_burndmgdist | 132 |
zm_sv_immolator_burndmgtime | 8 |
zm_sv_immolator_burndmgtime_prop | 5 |
zm_sv_immolator_burnhealthcap | 1 |
zm_sv_immolator_waterdmg | 10 |
zm_sv_joingrace | 60 |
zm_sv_maxbunnyhopspeed | 300 |
zm_sv_maxtraptriggers | 3 |
zm_sv_modelchangedelay | 6 |
zm_sv_npcheadpushoff | 200 |
zm_sv_participation | 0 |
zm_sv_physexp_cost | 400 |
zm_sv_physexp_delay | 7.4 |
zm_sv_physexp_disorientateplayer | 10 |
zm_sv_physexp_magnitude | 17500 |
zm_sv_physexp_player_mult | 0.05 |
zm_sv_physexp_radius | 222 |
zm_sv_playercollision | 1 |
zm_sv_popcost_banshee | 6 |
zm_sv_popcost_drifter | 2 |
zm_sv_popcost_hulk | 5 |
zm_sv_popcost_immolator | 8 |
zm_sv_popcost_shambler | 1 |
zm_sv_rejoin_priority_expire | 800 |
zm_sv_resource_init | 100 |
zm_sv_resource_max | 5000 |
zm_sv_resource_refill_max | 1200 |
zm_sv_resource_refill_min | 420 |
zm_sv_resource_refill_usehighest | 1 |
zm_sv_reward_kill | 100 |
zm_sv_reward_points_kill | 1 |
zm_sv_reward_points_zombiekill | 5 |
zm_sv_reward_zombiekill | 200 |
zm_sv_roundintermissiontime | 5 |
zm_sv_roundmintime | 20 |
zm_sv_softcollisions_player_air_multiplier | 0.1 |
zm_sv_softcollisions_player_force | 60 |
zm_sv_softcollisions_player_size | 32 |
zm_sv_softcollisions_zombie_force | 700 |
zm_sv_softcollisions_zombie_size | 24 |
zm_sv_spawndelay_banshee | 0.7 |
zm_sv_spawndelay_drifter | 0.6 |
zm_sv_spawndelay_hulk | 0.75 |
zm_sv_spawndelay_immolator | 0.75 |
zm_sv_spawndelay_shambler | 0.5 |
zm_sv_swat_scan_def_maxdist | 128 |
zm_sv_swat_scan_target_maxdist | 512 |
zm_sv_swatangvel | 1000 |
zm_sv_swatforcemax | 50000 |
zm_sv_swatforcemin | 20000 |
zm_sv_swatlift | 20000 |
zm_sv_swatmaxmass | 200 |
zm_sv_transmitdistance | 1600 |
zm_sv_trap_triggerrange | 100 |
zm_sv_voiceline_disable | 0 |
zm_sv_weaponreserveammo | 1 |
zm_sv_weaponrespawn | 0 |
zm_sv_zombie_stepheight | 17 |
zm_sv_zombiemax | 70 |
zm_sv_zombiesoftcollisions | 1 |
zmai_botname | ZM AI |
zmai_inactivitydifchangetime | 60 |
zmai_overrideroundrestart | 1 |